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7th Sea Players' Guide

From Wikipedia, the free encyclopedia

7th Sea Players' Guide is a 2000 role-playing game supplement published by Alderac Entertainment Group for 7th Sea.

Contents

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7th Sea Players' Guide is a supplement in which the basic game rules including character creation are presented, along with an overview of the setting.[1][2]

Publication history

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Shannon Appelcline noted that as Rob Donoghue was developing Fate, he "had liked the fact that AEG's 7th Sea Player's Guide (1999) required you to pay for 'backgrounds' - which were what most games would call 'flaws' or 'disabilities'. Donoghue this considered negative aspects like 'drunk' to be possibilities in the Fate system from the start."[3]: 434 

Reviews

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References

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  1. ^ "7th Sea Player's Guide". RPGGeek. Retrieved 2025-07-30.
  2. ^ "7th Sea Players' Guide - RPGnet RPG Game Index". index.rpg.net. Retrieved 2025-07-30.
  3. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  4. ^ "Pyramid: Pyramid Pick: 7th Sea Player's Guide". www.sjgames.com. Retrieved 2025-07-30.
  5. ^ "The SF Site Featured Review: 7th Sea". www.sfsite.com. Retrieved 2025-07-30.
  6. ^ Backstab #038. 2002.
  7. ^ "Lost Game Safari | Article | RPGGeek". rpggeek.com. Retrieved 2025-07-30.
  8. ^ "Review: 7th Sea | Article | RPGGeek". rpggeek.com. Retrieved 2025-07-30.
  9. ^ "Review: 7TH SEA PLAYER'S GUIDE | Article | RPGGeek". rpggeek.com. Retrieved 2025-07-30.
  10. ^ "Reviews | Article | RPGGeek". rpggeek.com. Retrieved 2025-07-30.
  11. ^ "Rollenspiele | Article | RPGGeek". rpggeek.com. Retrieved 2025-07-30.