Interaction Design Foundation
The Interaction Design Foundation (IxDF) is an educational organization founded in 2002 in Aarhus, Denmark, by Mads Soegaard and Rikke Friis Dam.[1] It provides open access literature[2] and self-paced online courses[3] in user experience (UX), human–computer interaction (HCI), interaction design, usability, and related fields.
Mission
[edit]The Foundation's stated mission is to "democratize education by making world-class educational materials free for anyone, anywhere".[4][5]
Programs and resources
[edit]IxDF offers nearly 40 online, self-paced courses covering topics such as user experience design, user interface design, design thinking, information architecture, and accessibility.[3] While not accredited, its curriculum is structured at the graduate level and students can earn industry-recognized certificates.[6]
The organization also hosts IxDF Master Classes, live online sessions with figures such as Don Norman.[7]
A centerpiece of Interaction Design Foundation are their peer reviewed Encyclopedia of Human-Computer Interaction, which currently holds 40+ textbooks written by 100+ leading designers and professors as well as commentaries and HD video interviews shot around the world.[2][8][9][10][11][12][13]
Community
[edit]The IxDF maintains a global network of 483 local groups in 102 countries that organize meetups, workshops, and networking events.[14][15]
Share the Knowledge Tour
[edit]In June 2013, the Interaction Design Foundation launched a 4 year 35,000 mile bike tour, named "Share the Knowledge Tour",[16] to raise awareness of the rising cost of education - with weekly events on university campuses.[17][18]
Sponsors and contributors
[edit]Financial sponsors include the German software company SAP. Authors include Harvard professor Clayton Christensen[19][20] and New York Times bestselling author, Robert Spence[21] who invented the "magnifying glass" visualization that is familiar to anyone with an iPhone or iMac, and Stu Card[21] who performed the research that led to the computer mouse's commercial introduction by Xerox.
Recognition
[edit]The IxDF has been profiled internationally. In 2013, Forbes called it “the Danish NGO that’s taking open-source education global,” highlighting its aim to deliver “Ivy League level education in UX, product design, or human–computer interaction”.[4]
Leadership and advisors
[edit]The IxDF is led by its founders, Mads Soegaard[22] and Rikke Friis Dam[23]. Its Advisory and Executive Board has included prominent figures in design and HCI, such as Don Norman, Ken Friedman, Bill Buxton, Irene Au, Michael Arent, Daniel Rosenberg, Jonas_Löwgren and Olof Schybergson.
See also
[edit]References
[edit]- ^ "IxDF About Page". Interaction Design Foundation. Retrieved 22 August 2025.
- ^ a b The Encyclopedia of Human Computer Interaction. 2013-11-11.
- ^ a b "IxDF Online Design Courses". IxDF - Interaction Design Foundation. Retrieved 21 August 2025.
- ^ a b Henderson, J. Maureen (24 September 2013). "Meet The Danish NGO That's Taking Open-Source Education Global". Forbes. Retrieved 22 August 2025.
- ^ "Core77.com: An Open Courseware Series of Textbooks for Design". Core77. 2013-09-11.
- ^ "Interaction Design Foundation Reviews". Course Report. Retrieved 22 August 2025.
- ^ "IxDF Master Classes". Interaction Design Foundation. Retrieved 22 August 2025.
- ^ "Philosophy of Interaction". Johnny Holland Magazine. 12 December 2011. Retrieved 28 January 2013.
- ^ "'Affective Computing' – Affective Interaction". 20 January 2012. Retrieved 28 January 2013.
- ^ "Interaction-design launches free multimedia encyclopedia". Innovative Interactivity. Archived from the original on 23 August 2012. Retrieved 28 January 2013.
- ^ "Review: An Interaction Design Encyclopedia opens its Pages". Usability News. Retrieved 28 January 2013.
- ^ "L'Encyclopédie ultime du design d'Interaction !". Graphisme & Interactivite par Geoffrey Dorne. 21 January 2013. Retrieved 28 January 2013.
- ^ ""Where am I in this information space?" Bifocal Display Concept Video, 1982, via the Interaction Design.org Encyclopedia". Interactive Multimedia Technology. Retrieved 28 January 2013.
- ^ "Partnering with the Interaction Design Foundation". Harness Projects. 15 February 2018. Retrieved 22 August 2025.
- ^ "IxDF Local Groups". IxDF - Interaction Design Foundation. Retrieved 21 August 2025.
- ^ "Share The Knowledge Tour". Share the Knowledge Tour official website. Retrieved 28 November 2013.
- ^ "Share The Knowledge Tour Visits North Carolina State University". North Carolina State University. Retrieved 28 November 2013.
- ^ "Share the Knowledge Tour to visit GVSU". Grand Valley State University. Retrieved 29 November 2013.
- ^ Christensen, Clayton. "Disruptive Innovation". In: Soegaard, Mads and Dam, Rikke Friis (eds.). "The Encyclopedia of Human-Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation. Retrieved 28 January 2013.
- ^ Norman, Donald. "Disruptive Innovation: Commentary on Christensen".
- ^ a b Robert Spence, Mark Apperley. "Bifocal Display". In: Soegaard, Mads and Dam, Rikke Friis (eds.). "The Encyclopedia of Human-Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation. Retrieved 28 January 2013.
- ^ "Mads Soegaard's Bio and Profile". IxDF - Interaction Design Foundation. Retrieved 21 August 2025.
- ^ "Rikke Friis Dam Bio and Profile". IxDF - Interaction Design Foundation. Retrieved 21 August 2025.