Talk:Differential dynamic programming
Appearance
| This is the talk page for discussing improvements to the Differential dynamic programming article. This is not a forum for general discussion of the subject of the article. |
Article policies
|
| Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL |
| This article is rated C-class on Wikipedia's content assessment scale. It is of interest to the following WikiProjects: | |||||||||||
| |||||||||||
Please consider the following, to improve the Article:
- by providing one or more detailed examples of application of Differential Dynamic Programming, particularly with intent of making it clearly distinct from rather ambiguous catch-all of dynamic programming
- at least one visual depicting the methodology in an intuitive way, or an application of the methodology
- checking for DOI or URL for this reference: [1]. FeralOink (talk) 10:25, 4 March 2012 (UTC)
- Reference [1] is for the journal article titled Advantages of differential dynamic programming over Newton's method for discrete-time optimal control problems. Revised for formatting. --FeralOink (talk) 12:09, 4 March 2012 (UTC)
Car gam
[edit]<!DOCTYPE html> <html lang="hi"> <head>
<meta charset="UTF-8">
<title>Mera Car Game</title>
<style>
body {
margin: 0;
overflow: hidden;
background-color: #333;
font-family: Arial, sans-serif;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
color: white;
}
#gameArea {
width: 400px;
height: 600px;
background-color: #555;
position: relative;
border: 5px solid white;
overflow: hidden;
}
.road-line {
width: 10px;
height: 100px;
background-color: white;
position: absolute;
left: 195px;
}
#playerCar {
width: 50px;
height: 80px;
background-color: red;
position: absolute;
bottom: 20px;
left: 175px;
border-radius: 5px;
box-shadow: 0px 5px 10px rgba(0,0,0,0.5);
z-index: 10;
}
/* Car Design Details */
#playerCar::before {
content: ;
position: absolute;
top: 10px;
left: 5px;
width: 40px;
height: 15px;
background: #333; /* Windshield */
border-radius ~2026-71217 (talk) 12:28, 4 January 2026 (UTC)
